/*
 * EndState.h
 *
 *  Created on: 30/07/2010
 *      Author: alex
 */

#ifndef ENDSTATE_H_
#define ENDSTATE_H_

#include "State.h"

class EndState: public State {
public:
	EndState();
	virtual ~EndState();
	EndState& update(unsigned dt) {return *this;}
	void render(SDL_Surface* screen) {}
};

#endif /* ENDSTATE_H_ */
